


Disabled (no points, free Force Jump is disabled).Players choose how to accommodate their points when they connect, and can change this accommodation at any time (provided they have to respawn for it to go into effect). With the exception of Siege mode, server operators (or lobby hosts) can choose the Force Mastery of all players in the server, determining how many Force Points they have while playing. It also received a port by Aspyr for the PlayStation 4 and Nintendo Switch (with both versions digitally released by Aspyr on March 26, 2020). This version features online multiplayer via Xbox Live (which wasn't available in Jedi Outcast) and was released in Japan on Septemas part of the Xbox World Collection brand. It was ported by Vicarious Visions to the Xbox on November 18, 2003. The Multiplayer mode from Jedi Outcast is revamped, with a new assortment of levels, game modes, character models, and lightsaber types. Under the apprenticeship of Jedi Master Kyle Katarn (the main protagonist of the Dark Forces and Jedi Knight sub-series), Jaden is dispatched on various missions throughout the galaxy while a Sith cult called the Disciples of Ragnos begins draining the Force from places deeply connected to Luke.Īlong with a customizable protagonist, the game's single-player features a non-linear design (where players can progress through each mission in a five-mission set in any order, and can carry a starting weapon loadout). Star Wars: Jedi Knight - Jedi Academy is a sci-fi fantasy multi-perspective shooter developed by Raven and published by LucasArts (in conjunction with Activision for the PC version and Aspyr for the Mac version) for the PC and Mac on September 17, 2003.Ī standalone expansion to the 2002 game Star Wars: Jedi Knight II - Jedi Outcast, Jedi Academy puts players in the role of customizable protagonist Jaden Korr, an up-and-coming student of Jedi Master Luke Skywalker's Jedi Academy on Yavin IV two years after the events of Jedi Outcast.
